Echonight12/27/2023 For the past five years, the company has dedicated themselves to release shovelware for Nintendo's handheld systems. While FromSoftware published the game internally for their home country, the US release was overseen by Agetec, a company known to bypass many a great game for their frustrated European friends across the pond. It was re-released on the PlayStation Network in 2007, but only to those fortunate Japanese gamers - why the English speaking world was denied this is again another mystery, but let's hazard a guess anyway. We do leave the decks on occasion when we find one of the many books hiding around taking us on a tangent to different time periods It does get a bit muddled but it doesn't detract from the overall experience.įor a game this engrossing, it's a shame it didn't find its way to Europe. Most of the game takes place on the creepily well realised Orpheus, a passenger ship we learn has been lost at sea. The real draw here, however, is not the plot - which in itself is interesting if a little convoluted - but the rich atmosphere and interesting puzzles. The real reason is to lazily get us straight into the plot, so let's just put it to the back of our minds and call it cultural differences.Īnd being Japanese, the plot is filled with demon hunters, an over-abundance of politely depressed ghosts and metaphysical diatribes about one's soul told to us in a translation that varies wildly in quality. Your father has just died in a fire and the police have given you access to the charred crime scene because "you're family". You begin the game by learning some terrible news. This is alleviated somewhat in the custom PC-compatible download I've provided, giving a customisable control scheme (though the defaults have suited me adequately). The DualShock controller's dual analogue sticks are sadly not utilised which is a wasted opportunity. While the D-pad allows you to move, looking up, down and strafing are assigned to the shoulder buttons. You take direct control of your character which can take some getting used to, especially those used to the more modern first-person games. The only flaw is the slightly off-putting character designs, rendered in bulky lumps common in games at the time. The environments are rendered in impressive detail given the limitations, really drawing you into the world and even going so far as to include dynamic day and night cycles. midway through the PlayStation's life cycle, the game makes excellent use of the dated hardware. If that developer has any meaning to any hard-core gamers out there, it's because they're responsible for the critically acclaimed Armored Core and Dark Souls series - some of the hardest yet satisfying games of the last generation. This couldn't be farther from the truth.ĭeveloped by FromSoftware, the game was unfortunately denied to European audiences for reasons unknown. Considering the vast popularity of Sony's first console, you wouldn't have thought many of its titles are held in the Collection Chamber. Echo Night is a horror adventure game released in 1999 for the original PlayStation.
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